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Category: UX

  • Community as a Feature in Apps – Design for User Engagement

    Community as a Feature in Apps – Design for User Engagement

    This is part of a series on design for user engagement (or addictive design) patterns, and good and bad examples of implementation of these patterns. Today’s is about digital products using “community” as a user engagement strategy. See Previously: UX “Negging” “Community”, The Feel Good Sauce ✨??‍?‍????‍?‍???? Lately, it feels like the word “community” is…

  • UX ‘Negging’

    UX ‘Negging’

    As I was doing my morning writing, I was thinking about UX neggging. Like how the 750 words interface ‘dings’ me when I don’t live up to its assumptions. It assumes: there is a certain value in writing everyday and maintaining a “Streak” (which I’m ok with, as I do enjoy daily writing to clear…

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